I would like to preface this review with a statement, and the statement is thus: I am not the intended audience for this game. I have nothing against puzzle games, in fact I enjoy many of them. However, this particular genre of puzzlers is not my cup of tea...At all.
Do you remember the days from your childhood playing with those oversized (so you don't break or choke on them) action figures meant for children who weren't ready for REAL action figures yet? Do you remember going on long, drawn out adventures with them that weren't too complex, but still,
FW:All Animators -You're Fired-
Langrisser Re:Incarnation -TENSEI-! What a mouthful that is. What is a langrisser? Why is it being Re:Incarnated? What is the deal with this title?
Well, as the name implies, Langrisser Re:Incarnation -Tensei- is an attempt to resurrect a dormant tactics series in order to capitalize on Fire Emblem's
Can you cut it? No, seriously...Can you? This game aims to find out.
Cutting a shape into pieces. When I was first told the concept of this game, my initial reaction was "Is that it?" Don't be deceived, while the premise is simple, this game is not a total walk
Unfortunately, Konami "ended" this series too soon...
Ah, Zone of the Enders. The lovable mech-based action games from the PS2 era which time (and Konami) has forgotten. As fate and/or luck would have it, this series also happened to received a GBA entry. However, being a fan of the action based
Reshef of Destruction? Damn near destroyed the franchise...
Reshef of Destruction is an odd game in the sense that it shouldn't exist in the form that it does. This game and the game that came before it (The Sacred Cards) are strange anomalies that can only be explained by sheer laziness
Another victory for the VP?
I'll start this off by saying that I knew nothing of this title when I jumped into it. I had not followed the kick-starter nor read any news stories or updates about the game. The very first bit of information that was offered to me about