Inafune’s Mighty No. 9

Mega Man creator, Keiji Inafune left Capcom because they wouldn’t let him work on the Mega Man series. He offered to come aboard to help build new Mega Man games, but they refused. He hasn’t spoken to anyone from his former company in a long time. Now, he wants to create a new game that seems to be a spiritual successor, Mighty No. 9. The logo is quite suspicious and might need to be changed, but if you dig through the Kickstarter page, you can see that this isn’t just Mega Man Redux.

Beck, the game’s protagonist, has the ability to transform into other objects. Like Mega Man, he can do so by defeating the Mighty 8 (assuming the stretch goal is met), but he isn’t limited to only learning new tricks from boss battles. Instead of the game handing you power-ups, it seems that he can obtain temporary skills from the stage minions as well. These are things like double jumps, tank treads, and hand spikes that allow him to traverse the environments in a variety of ways.

So far, there’s no plans for a Vita or 3DS release, but I really would like to see something like this on a portable. There are two stretch goals that are hidden in ?’s on the site. Perhaps one of them is to bring this to the portable market. The game, if it gets backed, is scheduled for a 2015 release on PC. PS3 and Xbox 360 are the final stretch goal. I have no doubt that this will be funded and most, if not all stretch goals will be met. Normally, I wouldn’t post on PC games, but I backed this like I backed Shadowrun Returns. I wish Keiji Inafune and his entire crew the best of luck with this and all future projects.

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