• BlazBlue Cross Tag Battle

    When I think of fighting games, I think of semi-complex motions, perfect timing, and a strong focus on competition. It’s you vs me in a battle to the death…or knock out. It’s a battle of wits and skill. In many fighting games, a good deal of skill is dedicated to being able to perform the previously mentioned semi-complex motions with perfect timing. In BlazBlue Cross Tag Battle (BBCTB), things are slightly different. Fighting games have always struggled to hit the mainstream market in a meaningful way. Sure, most casual gamers know who Chun-Li, Kazuya, and Scorpion are, but most of you don’t really identify with Cerebella, Iori, or Sol Badguy.…

  • Punch Club

    perhaps a more accurate title would be, “Get Punched Club.” Sometimes it’s even just “Get Clubbed.” However you want to call it, one thing is for sure…You will take far more punishment playing this game than you will deal out. This game is just brutal, that’s all there is to it. So what exactly is Punch Club? Well, essentially it is a time/resource management game where you navigate a wannabe MMA fighter through his day to day dealings in the hopes you gain fortune and glory. What’s that now? You were expecting a game named Punch Club, featuring an aspiring MMA fighter to be an action game? Well, you’re sorely…

  • Disgaea 5 Complete

    When I heard that Disgaea 5 was not going to come to the Playstation Vita, I knew I would probably only put in the bare minimum on the PS4 version. Sadly, I didn’t even do that. I just don’t enjoy games like this on home consoles. I’ve played all the games in this series, except La Pucelle Tactics on a portable system. I really wished they had brought that to a portable system because I never finished it. Disgaea: Afternoon of Darkness was an amazing game to play on the PSP, and was the first of the series that I actually finished. Not only did I finish it, I made…

  • Now Playing: 1/1/2015

    It’s been a little over a month since the last update, so what are we playing at Portable Review? Well, I am still playing Freedom Wars. I have a few new local players I am guiding through the main story and showing the ropes to and I’m still trying to fully upgrade some of my gear, but Oltatum fights are annoying. Aside from that, I have treated myself to a little Christmas present or two. You see, Konami finally released Suikoden II on North American PSN and along with it, they made the original fully supported by the Vita and Vita TV…err Playstation TV. <–Oh yea! I got one of…

  • Ys: Memories Of Celceta

    I originally said I was going to play through both Valhalla Knights 3 and Ys:MoC, reporting on which was the better game, but Ys blew me away so much that I have literally not played a bit of VK3 since delving into this game. It’s fantastic! If you’re on the fence about picking it up, skip this review and just go buy it. I think you’ll have no regrets in your purchase…unless if goes on sale for %50 off the next day. It’s hard to say exactly what it is that I enjoy the most about it. I would like to think that it’s just so well crafted with each…

  • Dungeon Maker: Hunting Ground

    There are many companies out there bringing port after port to our beloved PSP, but few companies have felt the desire to craft a truly genuine experience on the little portable that dared stand its ground against the big bad Nintendo. XSEED Games dares to break that mold. Their last game, Valhalla Knights was a great idea with a somewhat flawed execution. If dungeon crawling is what you desire, but Valhalla Knights failed to quench your thirst for hack and slash goodness, Dungeon Maker may prove to be your beverage of choice.

  • Tearaway Gets Release Date

    [youtube=http://www.youtube.com/watch?v=h3tKip_HD0o&w=540&h=304] Originally scheduled to release sometime in mid-October, the team needed a little more time to iron out the wrinkles. The good news is that they have announced an official date for its release, November 22. One month isn’t that long to wait for a more polished game. I honestly like it when I hear a developer say that the game will be done “when it’s ready”. We almost always get a better game when they are allowed that extra time.