2013

Released in 2013

  • Now Playing #1

    In my last post, I said I would start to post little bits about what I’m playing right now. I think I also mentioned that I’ve been going hard in Pokémon. It’s a great game; the best in the series, actually. Still, from the start, I have been finding things that really upset me with the game. The number one offense is the sound. Even with my speakers turned down low or while using earphones, the chiptune win music makes my speakers or earphones rattle. I don’t like that sound as I usually associate it with bad speakers, but I know my earphones are good. It just sounds bad. I…

  • Etrain Odyssey Untold: The Millenium Girl

    So there’s this new game out called Etrain Odyssey Untold: The Millenium Girl. Maybe it’s not that new as it’s a remake of a game that came out on the original DS only a few years back, but I never played that game. In fact, the last first person dungeon crawler I played was Mazes of Fate for the Game Boy Advance. I enjoyed that game a great deal, so I was hoping for something similar with Millenium Girl.

  • Caught In LIMBO

    Playdead’s LIMBO has been released for the PlayStation Vita, thanks to Double Eleven. For those of us that have already enjoyed this indie title, that’s hardly reason enough to fork over $14.99. However, for those that have yet to play through LIMBO, now is a golden opportunity to experience it.

  • PixelJunk Monsters Ultimate HD

    PixelJunk Monsters is a beautifully rendered tower defense game. What primarily separates Monsters from other tower defense games is cursor movement; while most tower defense games feature the player as an omnipresent figure, Monsters provides the Tiki-Man as the protagonist. This adds a unique layer of difficulty because Tiki-Man is not an agile character. Also, any contact with the monsters you’re tasked with destroying ends in a massive loss of coins and more importantly, time.

  • Rymdkapsel

    Rymdkapsel was first released for the Playstation Vita, but has recently been ported to both iOS and Android smart phones and tablets. When it released for $5 on the Vita, I was quite enthralled by its addicting gameplay that relentlessly gobbled up my days. Now that it’s on other platforms, I find myself playing it even more.

  • Black Rock Shooter

    [youtube=http://www.youtube.com/watch?v=LCOX4Y7bykI&w=540&h=304] I never watched the Black Rock Shooter anime prior to playing the game. I didn’t know what to expect, so going by the name alone, I thought it would be a bad first person shooter with a generic anime paint job. By playing the game, I discovered the show, and now I’m hooked. I’m also a bit hung up on the game. I started the game with only the intent to review it, but as I played it, I got caught up in the gameplay. I really don’t know how to review this. Is it an RPG, an action game, or a 3rd person shooter?

  • Stealth Inc. Is A Real Bastard

    [youtube=http://www.youtube.com/watch?v=0JyQJARvlR0&w=540&h=304] I hate this game so much. Not because it’s a bad game, but because it’s so frustratingly good. The controls are toddler simple using nothing more than left, right, jump, and duck. It seems so easy at the start, but like any good puzzle game, the simple stages serve as prep courses for things to come. It was about the 4th boss level where I got completely stumped and had to look for a solve on YouTube. My utter incompetence is forever thankful to the internet jockeys who managed to tackle this long before I got my hands on it.

  • Murumasa Rebirth

    Originally released for the Wii as Murumasa: The Demon Blade, this enhanced edition makes for a welcome addition in the Vita’s slowly growing library. Thankfully, you can edit the controls to suit your desires in almost every possible way. I say thankfully because the default controls are a bit of a mess. The game is simply beautiful and on full display on they Vita’s stunning screen. I find that I play this game more for the graphics than the gameplay. Playing on the easier setting is far too easy while playing on the harder setting takes a lot of work to master. Once you do, instead of being rewarded with…