• ARMS

    When ARMS was first revealed, I was not impressed in the slightest. When Nintendo held their April Nintendo Direct that focused on ARMS and Splatoon 2, I started to change my perspective. After playing the Test Punch a few times, I was a total convert. I forced myself to remain skeptical until the final game was released. Now that I’ve put nearly 30 hours into the game, I feel confident in my assessment of the game. As I stated a moment ago, I wasn’t originally impressed with ARMS. It looked like a casual and overly simple Punch Out type game with springy arms as the defining gimmick. While the game…

  • BlazBlue: Central Fiction

    As the fourth entry in the Blazblue series, Central Fiction grants access to over thirty playable characters, several modes with upgraded features, and a story section that brings a grand conclusion to its very intricate plot. This iteration of Blazblue is unlike the rest, in perhaps, a good way for most, and represents a fantastic arcade fighting game experience. Blazblue Calamity Trigger was released in 2010, by Arc System Works, as a Japanese arcade game under the fighting game genre. It featured 12 characters in a brand new system. With the console release, several various modes were barebones at best, with the story mode being the most fleshed out, featuring…

  • Dengeki Bunko: Fighting Climax

    People call BlazBlue and Guilty Gear “anime fighters”, but games that get labeled as such are rarely based on anime prior to their release. Perhaps a better term is “air-dash fighters” as it seems to be a common mechanic in games like them. Dengeki Bunko, on the other hand, is a manga publisher in Japan similar to Shonen Jump. Dengeki Bunko has numerous manga lisences under its belt, so with with French Bread (Melty Blood and Under Night In-Birth) developing the game, and SEGA publishing the game, it kind of acts as a huge cross-over game with a solid fighting system. The stages and the music that goes along with…